Indeed, this is the League of Legends and Riot Games this game is the game that everyone wants to play, each daily increasingly followers are attached in an industry that is growing steadily.
Those days where the PC gaming market was marked by Blizzard and its great hegemony in strategy games, role and other additions are over and give way to the legends; It really surprises me and see how much in so little time on passing the 100 million registered users since its launch in 2009 users; it only took them four years to become undisputed leaders of professional gaming to fill auditoriums even in Mexico, a call that even StarCraft 2 could get.
But you may think I’m exaggerating and PC games such as Warcraft, Star Craft or even DOTA 2 are more popular in the e-sports world; games that already have a lot of time in the scene is clearly dominated by pro-gamers in Asia, but only just look at this game inspired by the map Warcraft III, DotA: Allstars to realize that the use of this game is no longer merely a fad or passenger furor, Riot Games did his work in the design of this popular game very well, so now you can see the e-sports on this side of the continent in a way never before seen with such a large community that makes the personalities involved in this game celebrities from the players, even the commentators and all who have a stake in this community.
This weekend they were being held late or whatnot, I was awakened just like when playing the Mexican national team because my brother fan of this game saw a high level of thoughtlessly audio transmission of these finals. And not only the fanaticism of his followers worldwide or the number of people who join your community, no, each that Riot makes an event daily, a tournament or transmission of these games live is a sellout for not SOLD OUT with gamers say cramming stadiums, auditoriums or whatever to meet in a friendly way to live with more fans; for labor accident had the opportunity to live that experience and realize that is like going to Azteca for fans to see play their favorite and intermediate equipment, commentators of these games, like sports commentators were instant celebrities everyone wanted to meet and greet.
I think the E-Sport have a new face and is under the banner of League of Legends or as affectionately say his followers LoL either live filling stadiums at full capacity or saturating streaming with nearly half a million users online at the same time. With such a large community even in Latin America that needs its own Community Manager to ignore each participant user on your network.
But what was the success of Riot, because there are many things, some experts say it is their mode of play or the lot of heroes and even the relative ease of use, however I think the success of this game is that it allows users of any level of game play in a satisfactory manner; above Blizzard with WOW selling your monthly subscription and to be in a high rank you had to have besides talent many hours of play behind you, because in League of Legends do not have to pay any monthly since the game is free and not have to spend many hours of play to get the best items, you can buy them.
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